AnimaShooter Pioneer

  • AnimaShooter Pioneer is a user-friendly stop-motion animation software. Works with any webcam. Supported resolution is up to 3840x2400 (WQUXGA). Easy to learn, easy to use.
  • System requirements

  • Windows 10/8.1/8/7. Intel® or AMD® compatible CPU, 1.6 GHz or faster. RAM - at least 1 GB (2 GB recommended). A supported camera .

Installation

  • 1. Run the installer. You will see the first Welcome screen. Click Next button.
  • 2. On the License Agreement page check I accept the agreement and press Next button.
  • 3. Change the destination location if you wish and press Next; button. Wait till installation succeeded.
  • 4. On the final installation screen make sure the checkbox Start program after finishing installation is checked.

Activation

  • Activation requires an active internet connection.
  • Click Activate or Evaluate button. Activation dialog appears.
  • If you have an Activation Code

  • Enter Activation Code and click Activate button.
  • We recommend using copy and paste (CTRL+c and CTRL+v) to enter your license information.
  • Evaluation

  • Click Evaluate Now button to immediately activate the software.
  • Note, evaluation period cannot be prolonged. When evaluation period is over you should purchase an Activation Code to further use the product.

プログラムの利用を開始するためのアクティベーション(日本の方へ)

  • アクティベーションのためにインターネット接続が必要です。ライセンスを入力するためにコピー&ペースト(貼り付け)(CTRL+c とCTRL+v)を利用したほうが便利です。
  • アクティベーションコードお持ちの方:

  • 1.まず、貴方のメールボックスに届いたライセンスを含むメールを開いてください。
    2.そこからアクティベーションコードとして使用されるサブスクリプションキーをコピーしてください(CTRL+c)。
  • 3.次に、AnimaShooterのアイコンをクリックします。出てきた画面に[Activate or Evaluate]をクリックし、[Enter Your Activation Code]画面を表示します。
  • 4.[貼り付け](CTRL+v)を使用して [Enter Your Activation Code]にお持ちのアクティベーションコード(サブスクリプションキー)を入力してください。
    5.次に[Activate]ボタンをクリックします。
  • 体験版を利用する方:

  • 1.AnimaShooterのアイコンをクリックして、出てきた画面に[Activate or Evaluate]をクリックします。[Enter Your Activation Code] 画面が表示されます。
  • 2.[Evaluate] というタブを選択します。
    3.[Evaluate Now] をクリックします。プログラムを利用できます。
  • 注:体験版ライセンスの有効期限を延長することができません。体験版ライセンスの有効期限が切れていたら、プログラムをご利用いただける期間を延長するため、アクティベーションコードを購入する必要があります。

De-Activation

  • To move a license from one device to another, please perform deactivation. De-Activation requires an active internet connection.
  • Click activation button. Activation dialog appears.
  • Switch to De-Activation tab and click De-Activate the License button. Note you cannot deactivate your license when you are in an evaluation period.

Web Camera Quick Setup

  • Plug-in web camera to the computer with a USB cable.
  • Give AnimaShooter a second or two to discover it.
  • Once your camera name displayed press Connect button.
  • Create a new or open existing project.
  • Make a shot by clicking Capture button.

Create a Project

  • To capture frames or create a video in AnimaShooter, you first create a project.
  • Create a new project

  • To create a project click this button. In the window that appears, type a name for the project in the Name field and click Save.
  • Modify a project's settings

  • You can change a project's properties at any time. To customize settings for your project, click this button.
  • Copy a project to another device

  • You can copy or move your project to another computer to continue editing the project or to make a backup.
  • AnimaShooter project consists of a project file and a project folder which name corresponds to project file name. For example, if you named your project "MyMovie", the corresponding project folder has MyMovie_files name. AnimaShooter project can contain frames, settings, temporary images, cache, etc.
  • To copy your project to another computer you must copy both items: project file and a project folder. Copy project file and a project folder as you normally do.
  • To move a project to another computer or storage rather than copying it, follow the instructions for copying a project, then delete the project from the original computer.

Capture

  • Click Capture button to make a shot.
  • Capture multiple frames at once

  • You can capture multiple frames at once. Before the capture button locate the drop down panel. Click button with number of frames you want to capture by one press. Switch betwen Add and Replace modes to add or replace frames.
  • Prefix

  • Switch to Prefix tab to set up the prefix to be prepended to each captured frame.
  • Auto Capture (Time Lapse)

  • Use Time Lapse feature to automatically capture images at predefined intervals.

Paths

  • You can add to the project any number of vector lines (Paths) that can be used as guides or motion paths.
  • The Paths panel allows you to control the paths layer, the paths themselves and their points. You can control display of paths, their color as well as the transparency of the whole Paths layer. Also, you can control points visibility, their alignment; perform undo and redo actions with points; delete one point or all of them. The Paths panel is available both from the Capture tab and from the Timing tab.
  • Click this button to access the Layers panel.
  • Click this button to hide or show the Paths layer.
  • Adding a path

  • Use Ctrl and click to add line points. Hold Ctrl key to start adding new points; release Ctrl key to finish.
  • Click this button and draw a rectangle to add a polyline.
  • Paths control

  • You can control the geometry of the line by dragging its points and changing their type. Place the mouse cursor over a point and use Shift + click to change point type from line to curve or vice versa.
  • Deleting points or paths

  • You can delete a point, number of points, or completely remove all paths.
  • To delete a point or several points, select them and press the Backspace key, or Delete button.
  • Click this button to completely remove all paths. Confirm the deletion by clicking on this button again. You can right-click on the button or press the Esc key to cancel the deletion.
  • Note, currently, you cannot undo the deletion of paths nor points.

Onionskin and Blend Modes

    Onionskin

  • You can use Onionskin feature to mix the live image with the current captured frame.
  • Use the layer transparency slider to decide the transparency amount of the current and previous frames. You can mix Onionskin settings, layer transparency and Blend modes.
  • Blend modes (SVG 1.2 blend modes)

  • Set blend mode to determine how Captured, Reference and Live View layers are blended into each other, depending on the light condition and colors in your scene.
  • Difference mode

  • In this mode only differences between camera and captured image are visible. Useful when camera or set was accidentally bumped and you need to line-up a shot.

Multiscreen

  • AnimaShooter Pioneer can utilize multiple monitors at once, one of which can operate as a lightbox.
  • Click this button to open a separate window to preview captured and reference images.
  • Click this button to open a lightbox window.
  • Click this button to view playback on an external monitor connected to your computer.

Timeline

    Hide any frame

  • You can hide any frame using the Hide button. Hidden frames are normal frames except they not played nor exported.
  • Select frames in arbitrary order

  • Use Ctrl + Click to select one or more frames.
  • Select a sequence of frames

  • Using the middle mouse button, you can select single frame or a group of frames.
  • Move frames

  • To move one or a group of frames, use the Alt + drag.
  • Copy frames

  • To copy one or a group of frames, use the Ctrl + Alt + drag.

Import Images

  • You can import , PNG, JPG, JPEG, WEBP, CRW, CR2 images with a few simple clicks.
  • Add Images

  • Click Add->Frames to add one or multiple images. Click Add->Sequence to add a sequence of numbered images. AnimaShooter will create a new frame for each image to be imported. First new frame will be added right after the current frame.
  • Replace Images

  • Click Replace->Frames to replace one or multiple images. Click Replace->Sequence to replace images on your timeline with a sequence of numbered images specified by a file name mask. AnimaShooter will replace the specified amount of images starting from the current frame.
  • Import RAW Images

  • You can import CRW or CR2 raw image files into your project exactly the same way you import any other images.
  • Note, on import AnimaShooter will convert RAW images and save every and each imported image as a JPG with 100% quality. CRW or CR2 raw files themselfs will not be imported nor copied into project folder.

Ram-Preview

  • Ram-preview functionality is for rapid preview of animation in motion without creating a video file. Press Play button or Spacebar to see Ram-preview in action.
  • Range Tool

  • Yellow line on the bottom of Timeline marks the range of frames to be played via the Ram-preview.
  • Play back a project

  • To play back a project switch to Timing tab.
  • Play a whole project from the beginning: Locate the RAM-Preview control panel. Click Range > All. Press the Space bar or click the Play button.
  • Play a section of a project: Drag left and right markers to the desired positions. When you select a portion of the project, the selected area is marked with a yellow line. Press the Space bar or click the Play button.
  • Stop playback: Press the Space bar or click the Stop button.

Export Frames

  • AnimaShooter Pioneer can export captured frames in form of sequence of JPG, PNG, TIFF, WEBP, BMP images. You can export all of the frames or specified range of frames.
  • Range Tool

  • Range Tool is the yellow line on the bottom of Timeline, which marks the range of frames to be exported.

Export Video

  • AnimaShooter Pioneer can create video from a sequence of captured frames. Note that frame dimensions (width and height) must be a multiple of 8. Press Encode Video button to start encoding.
  • Range Tool

  • Yellow line on the bottom of Timeline marks the range of frames to be exported.
  • To play video with embedded player your system must have video codecs installed. If embedded video-player does not play video, most likely your system does not have the appropriate codecs.

Extract Video Frames

  • You can import video into your project by means of turning it's frames into a sequence of still images. Audio track will not be imported.
  • 1. Enable Video Frame Extractor

  • Create new or load an existing project and switch to Video tab.
  • Click Video Frame Extractor tab.
  • 2. Open a desired video

  • You can import any video that can be played by AnimaShooter embedded video player.
  • 3. Select a range: You can select a portion of a video called a "range"

  • Instead of extracting all frames, you can select a range within a video. You can adjust the range selection start and end points by clicking on Start Point and End Point buttons.
  • To set the start point: Make sure video is playing or paused. Drag the playhead to the desired position and click Start Point button to set a range start point.
  • To set the end point: Make sure video is playing or paused. Drag the playhead to the desired position and click End Point button to set a range end point.
  • To adjust where the range starts or ends: Drag the playhead to desired position and click Start Point button to set a range start point or End Point button to set a range end point.
  • 4. Click Extract button to start extraction

  • Note, extraction should take a while.

Frame Size

  • To simplify setting up a frame size, AnimaShooter provides a mechanism retaining the aspect ratio. Any change of the frame width will change its height automatically.

Exposure Sheet

  • An Exposure Sheet (also known as X-sheet or dope sheet) is a traditional animation tool that allows an animator to organize and controll the timing of animation. Timing tab contains Exposure Sheet table which shows sequence of captured frames and their phase numbers.Table cells may have rectangular markers inside. Blue marker indicates a first static frame within a sequence of static frames. Black marker indicates one of normal (nonstatic) frames.You can specify a phase number directly inside the Exposure sheet table cell. To add a phase number, click on one of nonstatic or first static frame and type a number where the zero appears.

Uninstallation

    Windows 10

  • On the Start menu, select Settings .
  • Select System > Apps & features. Select the program, and then select Uninstall.
  • Follow the directions on the screen.

AnimaShooter Workflow Overview

Tutorial
    The overall process for creating a movie is described below. You don’t have to do every step, and you might do others that aren’t listed. The real workflow isn’t necessarily linear

    Create a new project

  • To capture frames or create a video in AnimaShooter, you first create a project. To create a project click this button In the window that appears, type a name for the project in the Name field and click Save. You can change a project's properties at any time. To customize settings for your project, click this button You can copy or move your project to another computer to continue editing the project or to make a backup.
  • Connect your camera

  • Plug-in your camera to computer with USB cable. If you're using AnimaShooter Сapture: switch your camera to Manual (M) mode. Set camera quality setting to L, RAW, RAW+L. Turn camera ON and give AnimaShooter a second or two to discover it. Once your camera name displayed, press Connect button.
  • Capture frames

  • Click Capture button to make a shot. Wait until the shooting process completes. You can capture multiple frames at once. Before the capture button locate the drop down panel. Click button with number of frames you want to capture by one press.
  • Test your sequence

  • Switch to Timing tab to check your animation with Ram-preview feature. Look at the Timeline. Yellow line at the bottom of Timeline marks the range of frames to be played. Set a range of frames to play and press Play button or spacebar to see Ram-preview in action.
  • Create a video

  • When your project is finished, you can encode a video of various formats. You can export your video files for publishing, sharing, broadcast delivery, further audio mixing or post-production. To further polish your project, you can apply some filters to your sequence or video: adjust contrast and/or saturation, remove noise.
  • Create a sequence

  • The most common method of exchanging video across editing and compositing programs is a sequence of numbered images. AnimaShooter can export captured frames in form of sequence of JPG, PNG, TIFF, WEBP, BMP images. You can import your image sequence into an editing program of your choice (AfterEffects, Premiere Pro, etc.).

Enable Live View Scopes Window

Tutorial
Applicable to: Capture,Pioneer
    AnimaShooter is able to show Y Waveform, RGB Parade and Vectorscope in real time

    Evoke Live View Scopes window

  • Click this button to evoke Live View Scopes window.
  • Waveform

  • Waveform shows the intensity of both the luminance (brightness) and chrominance (color) levels of an image, depending on the waveform you choose. Unlike the histogram, the waveform displays the levels of each pixel in its location on the image.
  • Types of waveform and brightness level setting

  • You can easily choose which type of waveform you’d like to see: the RGB waveform (shows the RGB signals separated); the luma waveform (displays the brightness of shots) and the chrominance (shows you all three red, green, and blue channel levels as a composite). The display brightness level in the oscilloscope can be adjusted.
  • Vectorscope

  • The vectorscope displays the hue and the amount of color in an image.

Import Frames

Tutorial
Applicable to: Capture,Pioneer,Junior
    Import arbitrary frames or a sequence of frames, using single file name as a mask

    Structure of the frame

  • Every frame has two cells: Captured image cell (1) and Reference image cell (2). Use Add and Replace buttons to control the contents of cells.
  • Use Add option to add new captured or reference frames. Use Replace option to fill an empty cell with an image (captured or reference). Use Add->Sequence or Replace->Sequence option to import sequence of numbered images.
  • 1. Create a new or open an existing project

  • Click Create a new project or Recent projects to load an existing project.
  • 2. Set the current frame

  • AnimaShooter will add new frames right after the current frame.
  • A. Import a specified amount of frames

  • A1. Click Add button

  • Click Add button. To find it, look at the lower left corner of AnimaShooter window.
  • A2. Click Frames button

  • Click Frames button to open file selection dialog.
  • A3. Select frames

  • You can select any amount of image files in arbitrary order. Click Open to start import.
  • B. Import a sequence of numbered images, using single file name as a mask

  • B1. Click Add button

  • Click Add button. To find it, look at the lower left corner of AnimaShooter window.
  • B2. Click Sequence button

  • Click Sequence button to open file selection dialog.
  • B3. Select one frame

  • Select one file and click Open. AnimaShooter will import a sequence of numbered images, using selected file name as a mask. For example, if you choose Scene_002 (6).png file, the following files will be imported:
    • Scene_002 (1).png
    • Scene_002 (2).png
    • Scene_002 (3).png
    • ...
    • Scene_002 (2930).png
  • The resulting sequence.

High Resolution Video Export

Tutorial
Applicable to: Capture,Pioneer
    Make a video: WebM, OGV, AVI or uncompressed video

    Open project

  • Click Open project file or Recent projects and load an existing project.
  • Switch to Timing tab

  • Switch to Timing tab and look at the bottom of the Timeline. The yellow line on the bottom of the Timeline marks the range of frames to be exported.
  • Click Video tab

  • Click Video tab to set up video format, quality, frame size, export options.
  • Set up video format and quality

  • Specify video format (AVI, OGV, or WebM) and set video quality.
  • Set up video size and options

  • Specify video size. You can set frame size up to 8k (7640 x 4320 pixels). Note that frame dimensions (width and height) must be a multiple of 8.
  • Click Encode Video button

  • Click Encode Video to start encoding.
  • Wait

  • Wait until the process completes.
  • Done! Now click View Video button

  • Click View Video to see the results.
  • Note

  • Exporting high-res frames that are 4000 x 3000 or larger requires a lot of RAM. You can set frame size up to 8k (7640 x 4320 pixels) and successfully produce a video (WebM or OGV), but that file may not be playable on some computers and with some players.
  • AnimaShooter is primarily for capturing stop motion animation. Though AnimaShooter is not video editing software it is quite suitable for stitching together frames. You can always use AnimaShooter to convert your frames into a video.

Copy a Sequence

Tutorial
Applicable to: Capture,Pioneer,Junior
    How to copy a sequence of frames

    Load Your Project

  • Open an existing project.
  • Select Frames to Copy

  • Use Ctrl + Click or middle mouse button to select a range of frames to be copied.
  • Copy Frames

  • Hold Ctrl + Alt, press the left mouse button, and drag the orange arrow from the first frame to the last one.

Sequence Export

Tutorial
Applicable to: Capture,Pioneer
    Export your frames as a sequence of JPG, PNG, TIFF or WEBP images

    Open project

  • Click Open project file or Recent projects and load an existing project.
  • Switch to Timing tab

  • Switch to Timing tab and look at the bottom of the Timeline. Yellow line on the bottom of Timeline marks the range of frames to be exported.
  • Click All Button

  • Click this button if you wish to export all of the frames. You can always adjust range manually.
  • Click Sequence tab

  • Click Sequence tab to set up image format and export options. Choose an export format (PNG, JPG, TIFF, WebP, BMP)
  • Set export policy

  • If current frame size doesn't match the actual size of captured image, you need to set up the export policy. AnimaShooter can stretch image to fit the frame size or crop image.
  • Start export

  • Click folder icon to select the output folder. Then click Start Export button to begin export. Wait until the export process completes.
  • Browse for exported images

  • Click View Exported Frames button.
  • Done! Now you have a sequence of numbered images

  • The most common method of exchanging video across editing and compositing programs is a sequence of numbered images. You can import your image sequence to an editing program of your choice (AfterEffects, Premiere Pro, etc.).

Set the Lightbox Color

Tutorial
Applicable to: Capture,Pioneer,Junior
    You can set any color for your Lightbox window

    Open the Lightbox window

  • Open the Lightbox window and drag it to the desired position.
  • Open Settings dialog

  • Open Settings dialog and go to the Lightbox settings.
  • Set color

  • Use color scroll to set the Lightbox color.

Camera Connection Troubleshooting

Troubleshooting
Applicable to: Capture
    In case you experiencing any issues with AnimaShooter

    Issue: On pressing Capture button, warning message appears

  • Possible cause #1

    AnimaShooter is unable to process RAW data due to a lack of memory available (RAM).

    Solution #1

    1. Close AnimaShooter.
    2. Turn camera OFF and disconnect it from the computer.
    3. Turn camera ON and set Image Quality to JPEG L (Large).
    4. Reconnect camera and restart AnimaShooter.
  • Issue: The web camera connection is unavailable when using AnimaShooter Capture

  • Possible cause #1

    The current capturing source is DSLR.

    Solution #1

    1. If connection is enabled, click Disonnect.
    2. Change source to Webcameras: click button with two gears icon.
    3. Click Webcameras button.
    4. Click Connect.
  • Issue: AnimaShooter never detects my camera

  • Possible cause #1

    Computer itself has problems connecting to the camera.

    Solution #1

    1. Verify If the computer itself can see the camera. Windows pops up a new device message, once your camera connected. If you see the message, it means that computer itself can see the camera.
    2. Check if Canon EOS Utility can see your camera.
    3. Make sure your camera is supported and listed here .

    Possible cause #2

    Anti-virus software may block camera detection.

    Solution #2

    1. If you have anti-virus software, make sure to white-list AnimaShooter so that it can access your camera. See how to add an exclusion to Windows Defender Antivirus .

    Possible cause #3

    Another software is connected to the camera (Dropbox may be a client of the camera).

    Solution #3

    1. Make sure Dropbox is not a client of the camera.
    2. Close any other applications that might connect to your camera.

    Possible cause #4

    The power supply to the camera is interrupted.

    Solution #4

    1. Power your camera by AC power if possible. If you do use a battery, make sure it is fully charged. If you use AC power, remove the battery.

    Possible cause #5

    Wi-Fi connection enabled.

    Solution #5

    1. Deactivate your camera's Wi-Fi.

    Possible cause #6

    Poor USB cable connection. Many connectivity issues related to the poor USB cable connection. The most common causes are:

    1. The USB cable is too long.
    2. The USB cable is defective.
    3. The USB port on the computer, hub or camera is damaged.

    Solution #6

    1. Use shorter USB cables or use a better USB extension cable.
    2. Try using a different usb cable and port.
    3. Use direct connection to you computer - do not use USB-hub to connect your camera.
  • Issue: The live view is black

  • Possible cause #1

    Usually this is just a matter of camera settings and/or lighting.

    Solution #1

    1. Increase the shutter speed (TV) (to at least 1").
    2. Decrease the aperture (AV).
    3. Increase the ISO.
    4. Increase the amount of light in the room.
  • Issue: The program does not start

  • Possible cause #1

    Wacom Tablet driver blocking other programs. It is reported that when Wacom Tablet driver is running, some programs won't launch (AnimaShooter, Telegram, OneDrive, VLC Media Player, XnViewMP and others).

    Solution #1

    1. Delete all Wacom drivers.
    2. Windows (10/8/7): Disable Wacom drivers service at startup. Press the Windows+R keys to open the Run dialog, type services.msc, press Enter. Find a Wacom service. Click on Wacom service -> right click -> Stop. Now try to start AnimaShooter again.

Troubleshooting: Liveview Bigger than Captured Images

Troubleshooting
Applicable to: Capture

    Problem

  • LiveView size from your camera is far bigger than the captured images.
  • Possible cause

  • AnimaShooter expects to receive images of maximum quality (L or RAW) while your camera produces images of lower size (S, S2, etc.).
  • Solution

  • Please, set Image Quality to L (Large).
  • Step 1: Turn camera OFF

  • Turn camera OFF and disconnect it from the computer.
  • Step 2: Set Quality to L

  • Turn camera ON and set Quality setting to L (Large).
  • Step 3: Reconnect

  • Reconnect your camera to the computer and click Connect button.
  • Step 4: Make a shot

  • Make a shot by clicking Capture button.

Keyboard Shortcuts

Keyboard shortcuts
Applicable to: Capture,Pioneer,Junior
    List of the most useful keyboard and keypad shortcuts. Num Lock must be ON

    Ctrl + D

  • Duplicate frame
  • Ctrl + C

  • Copy frame
  • Ctrl + V

  • Paste frame
  • Ctrl + A

  • Select all frames
  • End

  • Go to the end of Timeline
  • Step one frame backward
  • Ctrl + S

  • Save project
  • Ctrl + O

  • Open project
  • F3

  • Recent projects
  • Enter

  • Make a shot
  • Home

  • Go to the beginning of Timeline
  • Step one frame forward
  • Ctrl + Z

  • Undo
  • Ctrl + Y

  • Redo
  • Ctrl + X

  • Cut frame
  • F6

  • Switch to maximized UI layout
  • Ctrl + P

  • Properties dialog

Control via Keypad

Keyboard shortcuts
Applicable to: Capture,Pioneer,Junior
    Use these shortcuts with either your keyboard's right-hand number pad or separate (wired or wireless) numeric keypad

    Enter

  • Make a shot
  • Home / Page Up

  • Go to the beginning of Timeline
  • End / Page Down

  • Go to the end of Timeline
  • Step one frame forward
  • Step one frame backward
  • Del

  • Delete frame
  • - (minus)

  • Cancel deletion (when prompted)
  • 0

  • Play/Pause RAM-preview or Video player (Num Lock must be ON)